Mercurial > touhou
view pytouhou/ui/glide/sprite.pxd @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Mon, 05 Sep 2022 17:53:36 +0200 |
parents | |
children |
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from pytouhou.game.sprite cimport Sprite cdef struct RenderingData: float pos[12] float left, right, bottom, top unsigned char color[4] cdef void render_sprite(Sprite sprite) nogil