view pytouhou/ui/opengl/backend.pxd @ 772:7492d384d122 default tip

Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
parents 4fa0a8e7d941
children
line wrap: on
line source

from pytouhou.lib.opengl cimport GLenum_mode

cdef bint use_glfw
cdef str profile
cdef int major
cdef int minor
cdef int double_buffer
cdef bint is_legacy
cdef GLenum_mode primitive_mode
cdef bint use_debug_group
cdef bint use_vao
cdef bint use_framebuffer_blit
cdef bint use_primitive_restart
cdef bint use_pack_invert
cdef bint use_scaled_rendering
cdef bytes shader_header