Mercurial > touhou
view pytouhou/ui/opengl/backend.pxd @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Mon, 05 Sep 2022 17:53:36 +0200 |
parents | 4fa0a8e7d941 |
children |
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from pytouhou.lib.opengl cimport GLenum_mode cdef bint use_glfw cdef str profile cdef int major cdef int minor cdef int double_buffer cdef bint is_legacy cdef GLenum_mode primitive_mode cdef bint use_debug_group cdef bint use_vao cdef bint use_framebuffer_blit cdef bint use_primitive_restart cdef bint use_pack_invert cdef bint use_scaled_rendering cdef bytes shader_header