Mercurial > touhou
graph
-
Ugly implementation of three new attack flags.Sat, 03 Sep 2011 17:44:48 -0700, by Emmanuel Gil Peyrot
-
Fix add_intSun, 04 Sep 2011 01:09:28 +0200, by Thibaut Girka
-
Handle a few attack flagsSun, 04 Sep 2011 00:49:22 +0200, by Thibaut Girka
-
Various optimizationsSat, 03 Sep 2011 23:34:12 +0200, by Thibaut Girka
-
Oops O:)Sat, 03 Sep 2011 22:58:13 +0200, by Thibaut Girka
-
Basic bullet handling! Clean up as soon as possible :pSat, 03 Sep 2011 22:22:58 +0200, by Thibaut Girka
-
Fix a few thingsSat, 03 Sep 2011 22:16:47 +0200, by Thibaut Girka
-
Handle one more ANM instruction, and handle sprite indexes offsetsSat, 03 Sep 2011 22:08:40 +0200, by Thibaut Girka
-
Fix set_random_sprite's formatSat, 03 Sep 2011 20:15:13 +0200, by Thibaut Girka
-
Handle a few more ECL instructions. Prepare for bullet handling \o/Sat, 03 Sep 2011 18:17:39 +0200, by Thibaut Girka
-
Fix/rename/comment a few thingsWed, 31 Aug 2011 13:51:42 +0200, by Thibaut Girka
-
Handle a new ECL instruction, and add some names.Tue, 30 Aug 2011 18:44:58 -0700, by Emmanuel Gil Peyrot
-
Handle all move_to_* ECL instructions.Tue, 30 Aug 2011 17:12:08 -0700, by Emmanuel Gil Peyrot
-
Handle a few more ECL instructionsTue, 30 Aug 2011 16:30:40 +0200, by Thibaut Girka
-
Handle variables in set_pos instruction (Daiyousei...)Sun, 28 Aug 2011 11:20:35 +0200, by Thibaut Girka
-
Do not remove enemies as soon as they lose their animation (Daiyousei...)Sun, 28 Aug 2011 11:20:16 +0200, by Thibaut Girka
-
Handle a few more ANM instructions. pytouhou.game.background needs some serious refactoring.Sun, 28 Aug 2011 01:23:11 +0200, by Thibaut Girka
-
Add support for a few ANM instructionsSat, 27 Aug 2011 20:42:16 +0200, by Thibaut Girka
-
Add set_random_angle supportSat, 27 Aug 2011 11:24:22 +0200, by Thibaut Girka
-
Refactor. Move VMs to pytouhou.vm.Sat, 27 Aug 2011 10:58:54 +0200, by Thibaut Girka
-
Minor cleanupFri, 26 Aug 2011 22:53:15 +0200, by Thibaut Girka
-
Add support for a few opcodes.Fri, 26 Aug 2011 22:43:10 +0200, by Thibaut Girka
-
Add offset translation for all relative jumps.Thu, 25 Aug 2011 11:33:47 -0700, by Emmanuel Gil Peyrot
-
Merge compare and substract functions, remove dangerous casts and add comments about differences with the original engine.Thu, 25 Aug 2011 20:19:25 +0200, by Emmanuel Gil Peyrot