Sat, 03 Sep 2011 17:44:48 -0700 |
Emmanuel Gil Peyrot |
Ugly implementation of three new attack flags.
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Sun, 04 Sep 2011 01:09:28 +0200 |
Thibaut Girka |
Fix add_int
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Sun, 04 Sep 2011 00:49:22 +0200 |
Thibaut Girka |
Handle a few attack flags
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Sat, 03 Sep 2011 23:34:12 +0200 |
Thibaut Girka |
Various optimizations
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Sat, 03 Sep 2011 22:58:13 +0200 |
Thibaut Girka |
Oops O:)
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Sat, 03 Sep 2011 22:22:58 +0200 |
Thibaut Girka |
Basic bullet handling! Clean up as soon as possible :p
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Sat, 03 Sep 2011 22:16:47 +0200 |
Thibaut Girka |
Fix a few things
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Sat, 03 Sep 2011 22:08:40 +0200 |
Thibaut Girka |
Handle one more ANM instruction, and handle sprite indexes offsets
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Sat, 03 Sep 2011 20:15:13 +0200 |
Thibaut Girka |
Fix set_random_sprite's format
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Sat, 03 Sep 2011 18:17:39 +0200 |
Thibaut Girka |
Handle a few more ECL instructions. Prepare for bullet handling \o/
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Wed, 31 Aug 2011 13:51:42 +0200 |
Thibaut Girka |
Fix/rename/comment a few things
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Tue, 30 Aug 2011 18:44:58 -0700 |
Emmanuel Gil Peyrot |
Handle a new ECL instruction, and add some names.
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Tue, 30 Aug 2011 17:12:08 -0700 |
Emmanuel Gil Peyrot |
Handle all move_to_* ECL instructions.
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Tue, 30 Aug 2011 16:30:40 +0200 |
Thibaut Girka |
Handle a few more ECL instructions
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Sun, 28 Aug 2011 11:20:35 +0200 |
Thibaut Girka |
Handle variables in set_pos instruction (Daiyousei...)
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Sun, 28 Aug 2011 11:20:16 +0200 |
Thibaut Girka |
Do not remove enemies as soon as they lose their animation (Daiyousei...)
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Sun, 28 Aug 2011 01:23:11 +0200 |
Thibaut Girka |
Handle a few more ANM instructions. pytouhou.game.background needs some serious refactoring.
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Sat, 27 Aug 2011 20:42:16 +0200 |
Thibaut Girka |
Add support for a few ANM instructions
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Sat, 27 Aug 2011 11:24:22 +0200 |
Thibaut Girka |
Add set_random_angle support
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Sat, 27 Aug 2011 10:58:54 +0200 |
Thibaut Girka |
Refactor. Move VMs to pytouhou.vm.
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Fri, 26 Aug 2011 22:53:15 +0200 |
Thibaut Girka |
Minor cleanup
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Fri, 26 Aug 2011 22:43:10 +0200 |
Thibaut Girka |
Add support for a few opcodes.
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Thu, 25 Aug 2011 11:33:47 -0700 |
Emmanuel Gil Peyrot |
Add offset translation for all relative jumps.
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Thu, 25 Aug 2011 20:19:25 +0200 |
Emmanuel Gil Peyrot |
Merge compare and substract functions, remove dangerous casts and add comments about differences with the original engine.
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