Mercurial > touhou
graph
-
Let the gc do its work, don’t keep useless references.2013-06-12, by Emmanuel Gil Peyrot
-
Refactor the maths functions out of Renderer.2013-06-12, by Emmanuel Gil Peyrot
-
Remove indirect access to Matrix values.2013-06-12, by Emmanuel Gil Peyrot
-
Don’t render null-sized arrays of elements.2013-06-12, by Emmanuel Gil Peyrot
-
Move ascii_wrapper to the interface, as it is game-dependent.2013-06-12, by Emmanuel Gil Peyrot
-
Do the correct score calculation even when the enemy isn’t damageable.2013-06-09, by Emmanuel Gil Peyrot
-
Add a --no-particles option to remove particles.2013-06-09, by Emmanuel Gil Peyrot
-
Fix the --no-background option.2013-04-29, by Emmanuel Gil Peyrot
-
Make the anmviewer use the programmable pipeline too.2013-03-24, by Emmanuel Gil Peyrot
-
Add MoF’s hints support, and fix the Text timeout interface.2013-03-24, by Emmanuel Gil Peyrot
-
Move MSG faces management to pytouhou.game.game, they have nothing to do in the MSG VM.2013-02-17, by Emmanuel Gil Peyrot
-
Add a version attribute to ANM0 and latest discovered instruction.2013-02-16, by Emmanuel Gil Peyrot
-
Calculate the fog per-fragment and remove the fixed-pipeline glFog* functions; now both vertex shaders are the same.2013-02-14, by Emmanuel Gil Peyrot
-
Add support for MoF’s hint format.2013-02-12, by Emmanuel Gil Peyrot
-
Make the background use a single vbo and offsets, just like the 2D code.2013-02-12, by Emmanuel Gil Peyrot
-
Move the background rendering code to pytouhou.ui.renderer.2013-02-12, by Emmanuel Gil Peyrot