Mercurial > touhou
graph
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Request a RGB888 context, since SDL2’s default of RGB332 sucks.2015-03-26, by Emmanuel Gil Peyrot
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Add back a GL_QUADS path for legacy applications.2014-12-21, by Emmanuel Gil Peyrot
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Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.2014-12-21, by Emmanuel Gil Peyrot
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