log

age author description
Thu, 26 Mar 2015 20:20:37 +0100 Emmanuel Gil Peyrot Request a RGB888 context, since SDL2’s default of RGB332 sucks.
Sun, 21 Dec 2014 19:15:59 +0100 Emmanuel Gil Peyrot Add back a GL_QUADS path for legacy applications.
Sun, 21 Dec 2014 18:52:18 +0100 Emmanuel Gil Peyrot Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.