Mercurial > touhou
graph
-
Implement Cirno’s 雪符「ダイアモンドブリザード」 spellcard.Tue, 18 Oct 2011 14:03:18 -0700, by Emmanuel Gil Peyrot
-
Fix default death animation.Tue, 18 Oct 2011 13:37:55 -0700, by Emmanuel Gil Peyrot
-
Better enemy death, with animation and (hopefully) correct flags handling.Tue, 18 Oct 2011 13:17:23 -0700, by Emmanuel Gil Peyrot
-
Implement item dropping by enemies.Tue, 18 Oct 2011 07:35:02 -0700, by Emmanuel Gil Peyrot
-
Implement player bullets rendering and updating.Sun, 16 Oct 2011 08:01:28 -0700, by Emmanuel Gil Peyrot
-
Implement player bullets in Bullet.Sun, 16 Oct 2011 07:41:26 -0700, by Emmanuel Gil Peyrot
-
Add character choosing in CLI.Sun, 16 Oct 2011 07:42:11 -0700, by Emmanuel Gil Peyrot
-
Add bullet cancel anim supportTue, 11 Oct 2011 11:29:33 +0200, by Thibaut Girka
-
Clean up bullets when starting a spellcardTue, 11 Oct 2011 11:17:39 +0200, by Thibaut Girka
-
Remove remaining pop_enemy/new_enemy messMon, 10 Oct 2011 19:01:23 +0200, by Thibaut Girka
-
Minor cleanupMon, 10 Oct 2011 18:56:13 +0200, by Thibaut Girka
-
Remove half of the new_enemy/pop_enemy mess.Mon, 10 Oct 2011 18:42:02 +0200, by Thibaut Girka
-
Rename a few functions, move a few things around...Mon, 10 Oct 2011 18:34:36 +0200, by Thibaut Girka
-
Implement two new instructions.Sun, 09 Oct 2011 16:55:49 -0700, by Emmanuel Gil Peyrot
-
Implement enemy killing.Sun, 09 Oct 2011 16:55:18 -0700, by Emmanuel Gil Peyrot
-
Add falling items.Sun, 09 Oct 2011 16:54:49 -0700, by Emmanuel Gil Peyrot
-
Add collisions with enemies and items.Sun, 09 Oct 2011 15:32:43 -0700, by Emmanuel Gil Peyrot
-
Merge GameState into Game. TODO: Merge PlayerState into PlayerTue, 04 Oct 2011 23:32:02 +0200, by Thibaut Girka
-
Introduce items, implement ECL instruction 83Tue, 04 Oct 2011 23:09:41 +0200, by Thibaut Girka
-
Fix bullet flags 16 and 32 handlingTue, 04 Oct 2011 18:13:26 +0200, by Thibaut Girka
-
Work around a bug in nouveauTue, 04 Oct 2011 17:52:37 +0200, by Thibaut Girka
-
Fix a crash with ECL instruction 25Tue, 04 Oct 2011 17:52:12 +0200, by Thibaut Girka
-
Evil workaround to pyglet's X11 backendMon, 03 Oct 2011 22:42:26 +0200, by Thibaut Girka
-
Fix bullet orientation in some cases (Meiling's last spellcard)Mon, 03 Oct 2011 22:20:03 +0200, by Thibaut Girka
-
Fix a stupid inversion of properties.Fri, 30 Sep 2011 11:19:33 -0700, by Emmanuel Gil Peyrot
-
Add max bullets limitSun, 25 Sep 2011 21:00:43 +0200, by Thibaut Girka
-
Simple collision detectionSun, 25 Sep 2011 20:56:14 +0200, by Thibaut Girka
-
Fix draw order to match EoSD'sSun, 25 Sep 2011 20:18:30 +0200, by Thibaut Girka
-
Fix move_to (handle variables) and spawn_enemySun, 25 Sep 2011 20:16:13 +0200, by Thibaut Girka
-
Add EoSD's hitboxesSun, 25 Sep 2011 19:59:41 +0200, by Thibaut Girka