Mercurial > touhou
log pytouhou/utils/matrix.pyx @ 589:0768122da817
age | author | description |
---|---|---|
Wed, 18 Dec 2013 18:19:08 +0100 | Emmanuel Gil Peyrot | Use Sprite C arrays instead of their tuple representation where it makes sense. |
Wed, 18 Dec 2013 17:53:29 +0100 | Emmanuel Gil Peyrot | Make matrix a struct. |
Sat, 05 Oct 2013 22:00:53 +0200 | Emmanuel Gil Peyrot | Use a cached static float[16] instead of a list for default Matrix data. |
Wed, 07 Aug 2013 11:34:40 +0200 | Emmanuel Gil Peyrot | Improve Matrix representation, using float[16] instead of imbricated python lists. |
Tue, 16 Jul 2013 21:07:15 +0200 | Emmanuel Gil Peyrot | Make the Shader class use cython too. |
Tue, 16 Jul 2013 21:07:15 +0200 | Emmanuel Gil Peyrot | Replace Pyglet with our own Cython OpenGL wrapper. |
Thu, 22 Aug 2013 12:21:12 +0200 | Emmanuel Gil Peyrot | Remove the type of the self argument in extension types, as it clutters the code with useless information. |