Mercurial > touhou
log
age | author | description |
---|---|---|
Fri, 10 Oct 2014 15:59:11 +0200 | Emmanuel Gil Peyrot | Add a frameskip option, and use swap interval to implement it. |
Wed, 08 Oct 2014 19:20:15 +0200 | Emmanuel Gil Peyrot | Prevent a traceback when we call Window.run without a runner set. |
Wed, 08 Oct 2014 18:34:27 +0200 | Emmanuel Gil Peyrot | Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer. |
Wed, 08 Oct 2014 16:34:24 +0200 | Emmanuel Gil Peyrot | Simplify framebuffer rendering with glDrawArrays, and move it all to its own file. |
Wed, 08 Oct 2014 14:28:37 +0200 | Emmanuel Gil Peyrot | Use primitive-restart to lower the size of our ibo, if supported. |
Wed, 08 Oct 2014 13:21:03 +0200 | Emmanuel Gil Peyrot | Split GLenum into subtypes, in order to add type safety when calling OpenGL functions. |
Sun, 05 Oct 2014 20:38:06 +0200 | Emmanuel Gil Peyrot | Use libepoxy to discover the actual GL version we are using, and available extensions. |