Wed, 23 Oct 2013 18:24:17 +0200 |
Emmanuel Gil Peyrot |
Make ANM garbage collectable.
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Sat, 03 Aug 2013 15:49:04 +0200 |
Emmanuel Gil Peyrot |
Remove AnmWrapper, since ANMs are lists of entries now.
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Sat, 03 Aug 2013 15:48:57 +0200 |
Emmanuel Gil Peyrot |
Implement PCB’s ANM2 format and vm.
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Wed, 12 Jun 2013 18:32:35 +0200 |
Emmanuel Gil Peyrot |
Let the gc do its work, don’t keep useless references.
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Wed, 04 Jul 2012 18:08:57 +0200 |
Emmanuel Gil Peyrot |
Print an error when all the needed files aren’t present.
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Thu, 21 Jun 2012 15:01:01 +0200 |
Emmanuel Gil Peyrot |
Add music support for >PCB.
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Wed, 13 Jun 2012 15:29:43 +0200 |
Emmanuel Gil Peyrot |
Implement music playback.
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Tue, 06 Mar 2012 18:58:41 +0100 |
Thibaut Girka |
Improve heuristic to filter out non-game exes (like custom.exe).
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Tue, 06 Mar 2012 17:45:14 +0100 |
Thibaut Girka |
Fix relative path handling and os-specific path separators.
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Sun, 12 Feb 2012 15:51:00 +0100 |
Thibaut Girka |
Document some AnmWrapper related functions.
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Sat, 11 Feb 2012 16:43:54 +0100 |
Thibaut Girka |
Rename Animations to ANM0 and prepare AnmWrapper for dialogs and interface.
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Mon, 23 Jan 2012 01:40:07 +0100 |
Thibaut Girka |
Add support for reading from a directory instead of a PBG3 (for debugging purposes).
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Mon, 23 Jan 2012 00:58:03 +0100 |
Thibaut Girka |
Automatically search data files using different names.
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Fri, 30 Dec 2011 19:17:55 +0100 |
Thibaut Girka |
Search for 102h.exe in the game directory instead of the current directory.
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Fri, 30 Dec 2011 18:37:06 +0100 |
Emmanuel Gil Peyrot |
Add “SHT” support to EoSD, and do a little cleanup.
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