Tue, 23 Aug 2011 00:15:22 +0200 |
Thibaut Girka |
Filter out off-screen enemies (the same way the official game does)
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Mon, 22 Aug 2011 22:37:14 +0200 |
Thibaut Girka |
Add some documentation, GPLv3 headers, README and COPYING file.
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Mon, 22 Aug 2011 21:16:47 +0200 |
Thibaut Girka |
Fix a few bugs and add support for a few instructions
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Mon, 22 Aug 2011 19:23:00 +0200 |
Thibaut Girka |
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
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Mon, 22 Aug 2011 15:45:42 +0200 |
Thibaut Girka |
Support a few more instructions
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Mon, 22 Aug 2011 10:49:49 +0200 |
Thibaut Girka |
Add/fix a few opcodes
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Thu, 18 Aug 2011 22:11:39 +0200 |
Thibaut Girka |
Refactor ECL parsing/etc.
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Mon, 15 Aug 2011 00:41:32 +0200 |
Thibaut Girka |
HANDLE RANDOM PLACEMENT (main flag 4) with results identical to 102h.exe \o/ \o/ \o/
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Sun, 14 Aug 2011 18:00:06 +0200 |
Thibaut Girka |
Add alpha (anm0 instruction 3) support
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Sun, 14 Aug 2011 14:58:30 +0200 |
Thibaut Girka |
Minor refactoring
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Sun, 14 Aug 2011 13:34:58 +0200 |
Thibaut Girka |
Fix animation script flow handling
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Sat, 13 Aug 2011 00:24:55 +0200 |
Thibaut Girka |
Fix scoping issue with _enemy_deleter
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Sat, 13 Aug 2011 00:14:29 +0200 |
Thibaut Girka |
Can't stop optimizing!
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Fri, 12 Aug 2011 22:03:34 +0200 |
Thibaut Girka |
Don't lose time updating off-screen enemies' sprites
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