Thu, 05 Jul 2012 00:11:19 +0200 |
Emmanuel Gil Peyrot |
Display a boss remaining lives and timeout.
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Wed, 04 Jul 2012 23:41:28 +0200 |
Emmanuel Gil Peyrot |
Implement sfx for player and enemies.
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Wed, 04 Jul 2012 23:05:21 +0200 |
Emmanuel Gil Peyrot |
Clean music playback API a little.
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Sun, 01 Jul 2012 01:07:41 +0200 |
Thibaut Girka |
Add options to set FPS limit and disable double buffering
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Sat, 30 Jun 2012 19:37:21 +0200 |
Emmanuel Gil Peyrot |
Add the story mode.
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Sat, 30 Jun 2012 13:02:24 +0200 |
Thibaut Girka |
Add a GameRunner.load_game method to allow level changes.
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Wed, 13 Jun 2012 22:53:57 +0200 |
Thibaut Girka |
Display lives and bombs.
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Wed, 13 Jun 2012 15:29:43 +0200 |
Emmanuel Gil Peyrot |
Implement music playback.
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Tue, 13 Mar 2012 18:38:14 +0100 |
Thibaut Girka |
Update attribute names to reflect the actual interface.
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Sat, 10 Mar 2012 17:47:03 +0100 |
Emmanuel Gil Peyrot |
Add the game interface.
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Sat, 31 Dec 2011 02:50:04 +0100 |
Thibaut Girka |
Fix replay handling a bit
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Mon, 19 Dec 2011 21:35:40 +0100 |
Thibaut Girka |
Move game size in the game's definition, and don't keep changing the window's size.
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Mon, 19 Dec 2011 20:29:30 +0100 |
Thibaut Girka |
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
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Tue, 01 Nov 2011 13:50:33 +0100 |
Thibaut Girka |
Rename pytouhou.opengl to pytouhou.ui, makes much more sense that way.
base
pytouhou/opengl/gamerunner.py@a3e31447526a
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