Mercurial > touhou
log pytouhou/ui/opengl/gamerenderer.pyx @ 524:7f016dfbdfb1
age | author | description |
---|---|---|
Wed, 18 Dec 2013 17:53:29 +0100 | Emmanuel Gil Peyrot | Make matrix a struct. |
Sat, 07 Dec 2013 22:16:38 +0100 | Emmanuel Gil Peyrot | Optimise background rendering. |
Sat, 07 Dec 2013 21:37:55 +0100 | Emmanuel Gil Peyrot | Don’t crash if SDL2_ttf couldn’t render a specific string. |
Sun, 11 May 2014 20:25:07 +0200 | Emmanuel Gil Peyrot | Merge the lists Game.texts and Game.native_texts into the Game.texts dict. |
Fri, 06 Dec 2013 19:02:42 +0100 | Emmanuel Gil Peyrot | Add an indirection layer for textures, to cope with drivers assigning them random names. |
Thu, 05 Dec 2013 02:16:31 +0100 | Emmanuel Gil Peyrot | Move the OpenGL backend to its own package. base pytouhou/ui/gamerenderer.pyx@f3abecd96ad3 |