Mercurial > touhou
log pytouhou/lib/opengl.pxd @ 472:8038f1957b71
age | author | description |
---|---|---|
Wed, 11 Sep 2013 00:36:50 +0200 | Emmanuel Gil Peyrot | Render to framebuffers first, and reposition some interface elements in the game area. |
Fri, 30 Aug 2013 18:21:07 +0200 | Emmanuel Gil Peyrot | Add back Windows support, using GLEW for OpenGL. |
Tue, 16 Jul 2013 21:11:35 +0200 | Emmanuel Gil Peyrot | Never keep texture on the host when it has been uploaded, and prevent them from being decoded again. |
Tue, 16 Jul 2013 21:07:15 +0200 | Emmanuel Gil Peyrot | Make the Shader class use cython too. |
Tue, 16 Jul 2013 21:07:15 +0200 | Emmanuel Gil Peyrot | Replace Pyglet with our own Cython OpenGL wrapper. |