log pytouhou/game/text.py @ 564:a0fa01cd9f70

age author description
Fri, 08 Nov 2013 18:47:00 +0100 Emmanuel Gil Peyrot Always import runners from pytouhou.vm, to allow their replacement.
Fri, 04 Oct 2013 14:32:28 +0200 Emmanuel Gil Peyrot Fix gcc’s warnings with -Wall -Wextra.
Mon, 16 Sep 2013 18:42:12 +0200 Emmanuel Gil Peyrot Cythonize pytouhou.game.text.
Tue, 16 Jul 2013 21:11:40 +0200 Emmanuel Gil Peyrot Add native text support, MSG instructions 3 and 8, and text at the beginning of a stage.
Fri, 30 Aug 2013 14:16:08 +0200 Emmanuel Gil Peyrot Add a base Element class for every object in pytouhou.game.
Sat, 10 Aug 2013 20:48:17 +0200 Emmanuel Gil Peyrot Make pytouhou.game.sprite an extension type.
Sun, 11 Aug 2013 14:23:50 +0200 Emmanuel Gil Peyrot Always run the first frame of an ANMRunner.
Sat, 03 Aug 2013 15:49:04 +0200 Emmanuel Gil Peyrot Remove AnmWrapper, since ANMs are lists of entries now.
Sun, 24 Mar 2013 10:29:37 +0100 Emmanuel Gil Peyrot Add MoF’s hints support, and fix the Text timeout interface.
Sat, 20 Oct 2012 20:48:40 +0200 Emmanuel Gil Peyrot Display something at the start of a stage.
Tue, 02 Oct 2012 13:27:05 +0200 Emmanuel Gil Peyrot Make rendering of multiple-sprites elements work like single-sprites.
Fri, 07 Sep 2012 12:54:40 +0200 Emmanuel Gil Peyrot Don’t hardcode background script for Widget.
Thu, 05 Jul 2012 00:53:16 +0200 Emmanuel Gil Peyrot Show the size of the spellcard life.
Thu, 05 Jul 2012 00:38:47 +0200 Emmanuel Gil Peyrot Add a gauge and use it for the enemy life bar.
Thu, 05 Jul 2012 00:11:19 +0200 Emmanuel Gil Peyrot Display a boss remaining lives and timeout.
Thu, 21 Jun 2012 15:01:25 +0200 Emmanuel Gil Peyrot Display the text when collecting an item.
Wed, 13 Jun 2012 22:53:57 +0200 Thibaut Girka Display lives and bombs.
Thu, 24 May 2012 20:23:57 +0200 Thibaut Girka Give a better interface for text handling.
Tue, 13 Mar 2012 18:38:14 +0100 Thibaut Girka Update attribute names to reflect the actual interface.
Sat, 10 Mar 2012 17:47:03 +0100 Emmanuel Gil Peyrot Add the game interface.