log pytouhou/ui/sdl/gamerenderer.pxd @ 617:a6af3ff86612

age author description
Sun, 29 Mar 2015 00:08:20 +0100 Emmanuel Gil Peyrot Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Thu, 15 May 2014 02:56:08 +0200 Emmanuel Gil Peyrot Implement text rendering for the SDL backend.
Thu, 19 Dec 2013 21:55:26 +0100 Emmanuel Gil Peyrot Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Thu, 05 Dec 2013 01:55:39 +0100 Emmanuel Gil Peyrot Add a pure SDL backend.