log pytouhou/game/sprite.pyx @ 759:abcb586566e6

age author description
Sun, 19 Apr 2015 19:08:39 +0200 Emmanuel Gil Peyrot Partially revert 98603f2c32b4, as the creation of a .h file made some checking tools unhappy.
Wed, 08 Apr 2015 15:05:34 +0200 Emmanuel Gil Peyrot Reduce the precision of Sprite’s variables.
Tue, 30 Sep 2014 17:14:24 +0200 Emmanuel Gil Peyrot Switch to Python 3.x instead of 2.7.
Thu, 19 Dec 2013 21:55:26 +0100 Emmanuel Gil Peyrot Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Wed, 18 Dec 2013 18:15:45 +0100 Emmanuel Gil Peyrot Store data in C arrays in Sprite, and add an interface to access them as tuples. base pytouhou/game/sprite.py@46e43ac0f3f1