Sun, 29 Mar 2015 00:08:20 +0100 |
Emmanuel Gil Peyrot |
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
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Wed, 18 Dec 2013 22:36:23 +0100 |
Emmanuel Gil Peyrot |
Inherit music players from a base class.
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Sun, 11 May 2014 20:25:07 +0200 |
Emmanuel Gil Peyrot |
Merge the lists Game.texts and Game.native_texts into the Game.texts dict.
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Mon, 25 Nov 2013 19:12:56 +0100 |
Emmanuel Gil Peyrot |
Some more type optimisations.
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Wed, 23 Oct 2013 18:24:08 +0200 |
Emmanuel Gil Peyrot |
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
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Sat, 21 Sep 2013 20:26:39 +0200 |
Emmanuel Gil Peyrot |
Add friendly fire in netplay.
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Fri, 27 Sep 2013 19:01:47 +0200 |
Emmanuel Gil Peyrot |
Merge netplay branch.
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Mon, 16 Sep 2013 18:42:12 +0200 |
Emmanuel Gil Peyrot |
Cythonize pytouhou.game.text.
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Mon, 16 Sep 2013 18:42:04 +0200 |
Emmanuel Gil Peyrot |
Make Laser and Orb extension types, and use that where possible.
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Thu, 12 Sep 2013 15:47:08 +0200 |
Emmanuel Gil Peyrot |
Add “except *” to cdef void functions, and type some more.
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Thu, 12 Sep 2013 11:59:24 +0200 |
Emmanuel Gil Peyrot |
Revert a change in 78e1c3864e73, causing boss rush to not destroy any standard enemy.
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Sat, 17 Aug 2013 06:29:53 +0200 |
Emmanuel Gil Peyrot |
Make pytouhou.game.game an extension type.
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