Mercurial > touhou
log pytouhou/ui/renderer.pyx @ 397:c5ba11ede097
age | author | description |
---|---|---|
Wed, 06 Feb 2013 21:41:05 +0100 | Emmanuel Gil Peyrot | Don’t duplicate values in sprite rendering data. |
Wed, 06 Feb 2013 21:19:20 +0100 | Emmanuel Gil Peyrot | Use Buffer Objects instead of host pointers. |
Wed, 06 Feb 2013 21:01:45 +0100 | Emmanuel Gil Peyrot | Don’t change the vertex attributes for each texture. |
Wed, 06 Feb 2013 20:57:16 +0100 | Emmanuel Gil Peyrot | Replace gl{Vertex,TexCoord,Color}Pointer with the more modern glVertexAttribPointer. |
Wed, 06 Feb 2013 19:55:54 +0100 | Emmanuel Gil Peyrot | Implement THTX, uncompressed textures stored inside ANM files, and use it instead of pyglet’s own wrapper. |
Tue, 02 Oct 2012 13:27:05 +0200 | Emmanuel Gil Peyrot | Make rendering of multiple-sprites elements work like single-sprites. |