Mercurial > touhou
log pytouhou/utils/matrix.pyx @ 615:d1f0bb0b7a17
age | author | description |
---|---|---|
Sat, 28 Mar 2015 19:58:50 +0100 | Emmanuel Gil Peyrot | Don’t uselessly malloc() a matrix for multiply, the stack is here for that! |
Tue, 30 Sep 2014 17:14:24 +0200 | Emmanuel Gil Peyrot | Switch to Python 3.x instead of 2.7. |
Wed, 18 Dec 2013 18:19:08 +0100 | Emmanuel Gil Peyrot | Use Sprite C arrays instead of their tuple representation where it makes sense. |
Wed, 18 Dec 2013 17:53:29 +0100 | Emmanuel Gil Peyrot | Make matrix a struct. |
Sat, 05 Oct 2013 22:00:53 +0200 | Emmanuel Gil Peyrot | Use a cached static float[16] instead of a list for default Matrix data. |
Wed, 07 Aug 2013 11:34:40 +0200 | Emmanuel Gil Peyrot | Improve Matrix representation, using float[16] instead of imbricated python lists. |
Tue, 16 Jul 2013 21:07:15 +0200 | Emmanuel Gil Peyrot | Make the Shader class use cython too. |