Mercurial > touhou
log pytouhou/game/sprite.pyx @ 644:f983a4c98410
age | author | description |
---|---|---|
Sun, 19 Apr 2015 19:08:39 +0200 | Emmanuel Gil Peyrot | Partially revert 98603f2c32b4, as the creation of a .h file made some checking tools unhappy. |
Wed, 08 Apr 2015 15:05:34 +0200 | Emmanuel Gil Peyrot | Reduce the precision of Sprite’s variables. |
Tue, 30 Sep 2014 17:14:24 +0200 | Emmanuel Gil Peyrot | Switch to Python 3.x instead of 2.7. |
Thu, 19 Dec 2013 21:55:26 +0100 | Emmanuel Gil Peyrot | Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer. |
Wed, 18 Dec 2013 18:15:45 +0100 | Emmanuel Gil Peyrot | Store data in C arrays in Sprite, and add an interface to access them as tuples. base pytouhou/game/sprite.py@46e43ac0f3f1 |