log pytouhou/game/bullet.py @ 256:507dfd6efe0c

age author description
Sun, 22 Jan 2012 21:41:18 +0100 Thibaut Girka Refactor pytouhou.game.bullet.
Sun, 22 Jan 2012 19:47:40 +0100 Thibaut Girka Fix bullet removal condition.
Sun, 15 Jan 2012 15:22:26 +0100 Emmanuel Gil Peyrot Use the correct behaviour for flag 1 in bullet.
Sun, 01 Jan 2012 19:47:34 +0100 Thibaut Girka Implement ANM0 interrupts
Sat, 31 Dec 2011 02:15:51 +0100 Thibaut Girka Hopefully implement “accelerating” bullets
Sun, 18 Dec 2011 14:14:32 +0100 Emmanuel Gil Peyrot Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.
Sun, 16 Oct 2011 07:41:26 -0700 Emmanuel Gil Peyrot Implement player bullets in Bullet.
Tue, 11 Oct 2011 11:29:33 +0200 Thibaut Girka Add bullet cancel anim support
Mon, 10 Oct 2011 18:56:13 +0200 Thibaut Girka Minor cleanup
Mon, 10 Oct 2011 18:34:36 +0200 Thibaut Girka Rename a few functions, move a few things around...
Sun, 09 Oct 2011 15:32:43 -0700 Emmanuel Gil Peyrot Add collisions with enemies and items.
Tue, 04 Oct 2011 23:32:02 +0200 Thibaut Girka Merge GameState into Game. TODO: Merge PlayerState into Player