Thu, 05 Mar 2015 20:36:41 +0100 |
Emmanuel Gil Peyrot |
Use a specific vbo/vao pair for text rendering.
|
Sun, 29 Mar 2015 00:08:20 +0100 |
Emmanuel Gil Peyrot |
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
|
Wed, 08 Oct 2014 18:34:27 +0200 |
Emmanuel Gil Peyrot |
Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer.
|
Wed, 08 Oct 2014 16:34:24 +0200 |
Emmanuel Gil Peyrot |
Simplify framebuffer rendering with glDrawArrays, and move it all to its own file.
|
Fri, 30 May 2014 16:51:38 +0200 |
Emmanuel Gil Peyrot |
Remove all reference to the old fixed pipeline option in the OpenGL backend, use the newer is_legacy one.
|
Thu, 12 Dec 2013 13:47:17 +0100 |
Emmanuel Gil Peyrot |
Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
|
Sat, 10 May 2014 22:20:22 +0200 |
Emmanuel Gil Peyrot |
Fix warnings introduced in Cython 0.20, when more than one pointer is defined on the same line.
|
Sat, 19 Apr 2014 19:03:38 +0200 |
Emmanuel Gil Peyrot |
Fix a segfault happening at exit time on Windows.
|
Thu, 12 Dec 2013 13:15:43 +0100 |
Emmanuel Gil Peyrot |
Store the indices of the framebuffer in a static ibo.
|
Sat, 07 Dec 2013 14:15:43 +0100 |
Emmanuel Gil Peyrot |
Use shorts instead of ints for vertex position, reducing the size of a vertex to 20 bytes from 24.
|
Fri, 06 Dec 2013 19:02:42 +0100 |
Emmanuel Gil Peyrot |
Add an indirection layer for textures, to cope with drivers assigning them random names.
|
Thu, 05 Dec 2013 02:16:31 +0100 |
Emmanuel Gil Peyrot |
Move the OpenGL backend to its own package.
base
pytouhou/ui/renderer.pxd@8b4fb892308f
|