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log pytouhou/ui/opengl/renderer.pxd @ 773:
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2015-03-05
Emmanuel Gil Peyrot
Use a specific vbo/vao pair for text rendering.
2015-03-28
Emmanuel Gil Peyrot
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
2014-10-08
Emmanuel Gil Peyrot
Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer.
2014-10-08
Emmanuel Gil Peyrot
Simplify framebuffer rendering with glDrawArrays, and move it all to its own file.
2014-05-30
Emmanuel Gil Peyrot
Remove all reference to the old fixed pipeline option in the OpenGL backend, use the newer is_legacy one.
2013-12-12
Emmanuel Gil Peyrot
Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
2014-05-10
Emmanuel Gil Peyrot
Fix warnings introduced in Cython 0.20, when more than one pointer is defined on the same line.
2014-04-19
Emmanuel Gil Peyrot
Fix a segfault happening at exit time on Windows.
2013-12-12
Emmanuel Gil Peyrot
Store the indices of the framebuffer in a static ibo.
2013-12-07
Emmanuel Gil Peyrot
Use shorts instead of ints for vertex position, reducing the size of a vertex to 20 bytes from 24.
2013-12-06
Emmanuel Gil Peyrot
Add an indirection layer for textures, to cope with drivers assigning them random names.
2013-12-05
Emmanuel Gil Peyrot
Move the OpenGL backend to its own package.
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pytouhou/ui/renderer.pxd@8b4fb892308f
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