Mercurial > touhou
log pytouhou/ui/sdl/gamerenderer.py @ 773:317e93b7d586 default tip
age | author | description |
---|---|---|
2015-03-30 | Emmanuel Gil Peyrot | Fix a build issue introduced in the previous commit. Damn you, cython dependency tracking! |
2015-03-28 | Emmanuel Gil Peyrot | Don’t inherit explicitely from object, we are not on Python 2.7 anymore. :) |
2014-09-30 | Emmanuel Gil Peyrot | Switch to Python 3.x instead of 2.7. |
2014-05-27 | Emmanuel Gil Peyrot | Don’t display spellcard backgrounds either with the SDL backend. |
2013-11-08 | Emmanuel Gil Peyrot | Add a very simple sample interface. |
2014-05-15 | Emmanuel Gil Peyrot | Implement text rendering for the SDL backend. |
2014-02-10 | Emmanuel Gil Peyrot | Optimise Clock a bit more. |
2013-12-19 | Emmanuel Gil Peyrot | Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer. |
2014-05-11 | Emmanuel Gil Peyrot | Merge the lists Game.texts and Game.native_texts into the Game.texts dict. |
2013-12-05 | Emmanuel Gil Peyrot | Add a pure SDL backend. |