Mercurial > touhou
log pytouhou/ui/sprite.pyx @ 512:b39ad30c6620
age | author | description |
---|---|---|
Thu, 05 Dec 2013 01:55:39 +0100 | Emmanuel Gil Peyrot | Add a pure SDL backend. |
Fri, 01 Nov 2013 14:45:53 +0100 | Emmanuel Gil Peyrot | Manage the texture-specific indices in the Texture, and some more renderer optimisations. |
Sat, 03 Aug 2013 15:49:11 +0200 | Emmanuel Gil Peyrot | Improve render_elements’ speed a lot, and fix it in some corner cases. Thanks liori! |
Sat, 10 Aug 2013 20:48:17 +0200 | Emmanuel Gil Peyrot | Make pytouhou.game.sprite an extension type. |
Wed, 07 Aug 2013 11:34:40 +0200 | Emmanuel Gil Peyrot | Improve Matrix representation, using float[16] instead of imbricated python lists. |
Tue, 16 Jul 2013 21:07:15 +0200 | Emmanuel Gil Peyrot | Replace Pyglet’s image loader with our SDL2_image-based one. |
Wed, 06 Feb 2013 21:41:05 +0100 | Emmanuel Gil Peyrot | Don’t duplicate values in sprite rendering data. |