Mercurial > touhou
changeset 277:219edad0f395
Fix initial laser offset.
author | Thibaut Girka <thib@sitedethib.com> |
---|---|
date | Mon, 06 Feb 2012 19:17:46 +0100 |
parents | 754ff6452d7e |
children | 615c0bb6064b |
files | pytouhou/game/enemy.py |
diffstat | 1 files changed, 2 insertions(+), 1 deletions(-) [+] |
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--- a/pytouhou/game/enemy.py +++ b/pytouhou/game/enemy.py @@ -168,7 +168,8 @@ class Enemy(object): start_offset, end_offset, max_length, width, start_duration, duration, end_duration, grazing_delay, grazing_extra_duration, unknown): - launch_pos = self.x, self.y + ox, oy = self.bullet_launch_offset + launch_pos = self.x + ox, self.y + oy if variant == 86: angle += self.get_player_angle(self.select_player(), launch_pos) laser = Laser(launch_pos, self._game.laser_types[laser_type],