changeset 632:2d695ac78c94

Remove the music.py script, which was broken since the move to SDL2… long ago.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 20 May 2015 20:38:33 +0200
parents cd8a2baf468c
children 38928d4d6709
files music.py
diffstat 1 files changed, 0 insertions(+), 74 deletions(-) [+]
line wrap: on
line diff
--- a/music.py	Tue May 05 14:49:22 2015 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,74 +0,0 @@
-#!/usr/bin/env python2
-# -*- encoding: utf-8 -*-
-##
-## Copyright (C) 2012 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
-##
-## This program is free software; you can redistribute it and/or modify
-## it under the terms of the GNU General Public License as published
-## by the Free Software Foundation; version 3 only.
-##
-## This program is distributed in the hope that it will be useful,
-## but WITHOUT ANY WARRANTY; without even the implied warranty of
-## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-## GNU General Public License for more details.
-##
-
-import argparse
-import os
-
-import pyximport
-pyximport.install()
-
-from pytouhou.resource.loader import Loader
-from pytouhou.ui.music import InfiniteWaveSource, ZwavSource
-from pyglet.app import run
-
-
-def get_wav_source(bgm, resource_loader):
-    posname = bgm.replace('bgm/', '').replace('.mid', '.pos')
-    track = resource_loader.get_track(posname)
-    wavname = os.path.join(resource_loader.game_dir, bgm.replace('.mid', '.wav'))
-    try:
-        source = InfiniteWaveSource(wavname, track.start, track.end)
-    except IOError:
-        source = None
-    return source
-
-
-def get_zwav_source(track, resource_loader):
-    fmt = resource_loader.get_fmt('thbgm.fmt')
-    try:
-        source = ZwavSource('thbgm.dat', fmt[track])
-    except IOError:
-        source = None
-    return source
-
-
-def main(path, track, zwav, data):
-    resource_loader = Loader(path)
-    resource_loader.scan_archives(data)
-
-    if not zwav:
-        source = get_wav_source('bgm/th06_%02d.mid' % track, resource_loader)
-    else:
-        source = get_zwav_source(track, resource_loader)
-
-    source.play()
-
-    run()
-
-
-pathsep = os.path.pathsep
-default_data = (pathsep.join(('MD.DAT', 'th6*MD.DAT', '*MD.DAT', '*md.dat')),)
-
-
-parser = argparse.ArgumentParser(description='Player for Touhou 6 music.')
-
-parser.add_argument('data', metavar='DAT', default=default_data, nargs='*', help='Game’s data files')
-parser.add_argument('-p', '--path', metavar='DIRECTORY', default='.', help='Game directory path.')
-parser.add_argument('-t', '--track', metavar='TRACK', type=int, required=True, help='The track to play, in game order.')
-parser.add_argument('-z', '--zwav', action='store_true', default=False, help='Must be set when playing from PCB or newer.')
-
-args = parser.parse_args()
-
-main(args.path, args.track, args.zwav, tuple(args.data))