changeset 500:777544d11578

[Boss rush] Mark removed lasers as such
author Thibaut Girka <thib@sitedethib.com>
date Fri, 08 Nov 2013 13:40:53 +0100
parents 5426825c11a6
children 4778c482f24a
files eosd
diffstat 1 files changed, 3 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/eosd
+++ b/eosd
@@ -92,10 +92,10 @@ class GameBossRush(Game):
         if not (self.boss or self.msg_wait or boss_wait):
             self.enemies = [enemy for enemy in self.enemies
                             if enemy.boss_callback or enemy.frame > 1]
+            for laser in self.lasers:
+                if laser.frame <= 1:
+                    laser.removed = True
             self.lasers = [laser for laser in self.lasers if laser.frame > 1]
-            self.effects = [effect for effect in self.effects
-                            if not hasattr(effect, '_laser')
-                            or effect._laser in self.lasers]
             self.bullets = [bullet for bullet in self.bullets if bullet.frame > 1]
         Game.cleanup(self)