changeset 355:b5ab2ad06de8

Fix bullet cancellation... again...
author Thibaut Girka <thib@sitedethib.com>
date Sat, 07 Jul 2012 23:16:03 +0200
parents 89ee09453906
children a5595de3fe7e
files pytouhou/game/bullet.pyx
diffstat 1 files changed, 0 insertions(+), 8 deletions(-) [+]
line wrap: on
line diff
--- a/pytouhou/game/bullet.pyx
+++ b/pytouhou/game/bullet.pyx
@@ -150,16 +150,8 @@ cdef class Bullet(object):
         self.anmrunner.run_frame()
         self.dx, self.dy = self.dx / 2., self.dy / 2.
 
-        # Change update method
         self.state = CANCELLED
 
-        # Do not use this one for collisions anymore
-        if self.player_bullet:
-            self._game.players_bullets.remove(self)
-        else:
-            self._game.bullets.remove(self)
-        self._game.cancelled_bullets.append(self)
-
 
     def update(Bullet self):
         if self.anmrunner is not None and not self.anmrunner.run_frame():