changeset 205:ee6dfd14a785

Rename pytouhou.opengl to pytouhou.ui, makes much more sense that way.
author Thibaut Girka <thib@sitedethib.com>
date Tue, 01 Nov 2011 13:50:33 +0100
parents 88361534c77e
children eca53abdfeab
files eclviewer.py pytouhou/__init__.py pytouhou/opengl/__init__.py pytouhou/opengl/background.py pytouhou/opengl/gamerenderer.pyx pytouhou/opengl/gamerunner.py pytouhou/opengl/sprite.pxd pytouhou/opengl/sprite.pyx pytouhou/opengl/texture.py pytouhou/ui/__init__.py pytouhou/ui/background.py pytouhou/ui/gamerenderer.pyx pytouhou/ui/gamerunner.py pytouhou/ui/sprite.pxd pytouhou/ui/sprite.pyx pytouhou/ui/texture.py
diffstat 9 files changed, 7 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
--- a/eclviewer.py
+++ b/eclviewer.py
@@ -21,7 +21,7 @@ pyximport.install()
 
 from pytouhou.resource.loader import Loader
 from pytouhou.game.background import Background
-from pytouhou.opengl.gamerunner import GameRunner
+from pytouhou.ui.gamerunner import GameRunner
 from pytouhou.games.eosd import EoSDGame
 from pytouhou.game.player import PlayerState
 from pytouhou.formats.t6rp import T6RP
--- a/pytouhou/__init__.py
+++ b/pytouhou/__init__.py
@@ -8,6 +8,7 @@ formats -- file formats handling
 game -- game logic
 games -- game-specific classes
 resource -- resource loading
+ui -- user interface related classes
 utils -- various helpers and non Touhou-specific functions
 vm -- virtual machines for enemies, etc.
 """
rename from pytouhou/opengl/__init__.py
rename to pytouhou/ui/__init__.py
rename from pytouhou/opengl/background.py
rename to pytouhou/ui/background.py
--- a/pytouhou/opengl/background.py
+++ b/pytouhou/ui/background.py
@@ -17,7 +17,7 @@
 from struct import pack
 from itertools import chain
 
-from pytouhou.opengl.sprite import get_sprite_rendering_data
+from .sprite import get_sprite_rendering_data
 
 def get_background_rendering_data(background):
     #TODO
rename from pytouhou/opengl/gamerenderer.pyx
rename to pytouhou/ui/gamerenderer.pyx
--- a/pytouhou/opengl/gamerenderer.pyx
+++ b/pytouhou/ui/gamerenderer.pyx
@@ -21,9 +21,9 @@ from itertools import chain
 
 from pyglet.gl import *
 
-from pytouhou.opengl.texture import TextureManager
-from pytouhou.opengl.sprite cimport get_sprite_rendering_data
-from pytouhou.opengl.background import get_background_rendering_data
+from .texture import TextureManager
+from .sprite cimport get_sprite_rendering_data
+from .background import get_background_rendering_data
 
 
 MAX_ELEMENTS = 10000
rename from pytouhou/opengl/gamerunner.py
rename to pytouhou/ui/gamerunner.py
--- a/pytouhou/opengl/gamerunner.py
+++ b/pytouhou/ui/gamerunner.py
@@ -23,7 +23,7 @@ from pyglet.gl import (glMatrixMode, glL
                        GL_PERSPECTIVE_CORRECTION_HINT, GL_FOG_HINT, GL_NICEST,
                        GL_COLOR_ARRAY, GL_VERTEX_ARRAY, GL_TEXTURE_COORD_ARRAY)
 
-from pytouhou.opengl.gamerenderer import GameRenderer
+from .gamerenderer import GameRenderer
 
 
 class GameRunner(pyglet.window.Window, GameRenderer):
rename from pytouhou/opengl/sprite.pxd
rename to pytouhou/ui/sprite.pxd
rename from pytouhou/opengl/sprite.pyx
rename to pytouhou/ui/sprite.pyx
rename from pytouhou/opengl/texture.py
rename to pytouhou/ui/texture.py