Mercurial > touhou
changeset 210:f5be441d2c42
Implement collidable boolean of enemy.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Tue, 22 Nov 2011 20:51:35 +0100 |
parents | 005ea47e11e0 |
children | a765ef90c2b0 |
files | pytouhou/game/enemy.py |
diffstat | 1 files changed, 2 insertions(+), 1 deletions(-) [+] |
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--- a/pytouhou/game/enemy.py +++ b/pytouhou/game/enemy.py @@ -39,6 +39,7 @@ class Enemy(object): self.life = 1 if life < 0 else life self.max_life = life self.touchable = True + self.collidable = True self.damageable = True self.death_flags = 0 self.boss = False @@ -250,7 +251,7 @@ class Enemy(object): self.drop_particles(1, 1) # Check for enemy-player collisions - if self.touchable: + if self.collidable: for player in self._game.players: if not player.state.touchable: continue