Tue, 25 Oct 2011 01:29:40 +0200 |
Thibaut Girka |
(Hopefully) use difficulty as it should.
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Sun, 23 Oct 2011 14:50:44 -0700 |
Emmanuel Gil Peyrot |
Don’t use the useless eff00.anm and implement particles (grazing, death, and more).
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Sun, 23 Oct 2011 23:28:22 +0200 |
Thibaut Girka |
Freeze time during spellcards
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Sun, 23 Oct 2011 21:00:53 +0200 |
Thibaut Girka |
Make rand_uint16 slighty easier to understand, and add a rewind function for debugging purposes.
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Sun, 23 Oct 2011 05:11:48 -0700 |
Emmanuel Gil Peyrot |
Fix Patchouli’s 日符「ロイヤルフレア」 spellcard.
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Sun, 23 Oct 2011 01:53:44 -0700 |
Emmanuel Gil Peyrot |
Fix boss mode and don’t suicide the boss when she just want to kill the other enemies.
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Sat, 22 Oct 2011 06:21:38 -0700 |
Emmanuel Gil Peyrot |
Add grazing check.
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Fri, 21 Oct 2011 10:45:07 -0700 |
Emmanuel Gil Peyrot |
Don’t collect the items you drop while dying…
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Fri, 21 Oct 2011 19:20:03 +0200 |
Thibaut Girka |
Use integers instead of floats to avoid filtering and ugly approximations (like the official game)
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Fri, 21 Oct 2011 09:37:23 -0700 |
Emmanuel Gil Peyrot |
Move effects where they should be.
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Fri, 21 Oct 2011 09:29:16 -0700 |
Emmanuel Gil Peyrot |
Implement player death.
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Thu, 20 Oct 2011 06:34:35 -0700 |
Emmanuel Gil Peyrot |
Add support for the last unknown value of the enemy spawning.
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Thu, 20 Oct 2011 03:15:55 -0700 |
Emmanuel Gil Peyrot |
Implement move anm instructions.
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Tue, 18 Oct 2011 16:25:10 -0700 |
Emmanuel Gil Peyrot |
Fix Cirno’s last spellcard and implement something for Patchy in extra stage.
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Tue, 18 Oct 2011 14:03:18 -0700 |
Emmanuel Gil Peyrot |
Implement Cirno’s 雪符「ダイアモンドブリザード」 spellcard.
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