Sat, 11 Feb 2012 16:43:54 +0100 |
Thibaut Girka |
Rename Animations to ANM0 and prepare AnmWrapper for dialogs and interface.
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Fri, 10 Feb 2012 11:01:11 +0100 |
Thibaut Girka |
Fix bullet spawning along lasers.
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Wed, 08 Feb 2012 19:56:56 +0100 |
Thibaut Girka |
Fix ANM interpolators.
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Wed, 08 Feb 2012 18:43:39 +0100 |
Thibaut Girka |
Fix sprite rotation/translation.
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Mon, 06 Feb 2012 19:38:54 +0100 |
Thibaut Girka |
Fix generation of bullets/items position from lasers.
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Mon, 06 Feb 2012 19:17:46 +0100 |
Thibaut Girka |
Fix initial laser offset.
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Sun, 05 Feb 2012 23:45:41 +0100 |
Thibaut Girka |
Fix spellcard number 0.
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Sun, 05 Feb 2012 23:43:12 +0100 |
Thibaut Girka |
Implement hardcoded function 14 used by spellcard “Lævateinn”.
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Sun, 05 Feb 2012 23:41:55 +0100 |
Thibaut Girka |
Partially implement lasers.
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Tue, 24 Jan 2012 23:26:53 +0100 |
Thibaut Girka |
Partially implement hardcoded function 16, used for QED: ripples of 495 years
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Tue, 24 Jan 2012 02:22:50 +0100 |
Thibaut Girka |
Fix timeout handling
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Tue, 24 Jan 2012 00:56:31 +0100 |
Thibaut Girka |
Fix visibility handling
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Tue, 24 Jan 2012 00:19:23 +0100 |
Thibaut Girka |
Partially fix some of Flandre's spellcards.
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Mon, 23 Jan 2012 23:00:55 +0100 |
Thibaut Girka |
Fix set_visible.
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Mon, 23 Jan 2012 23:00:42 +0100 |
Thibaut Girka |
Fix callback handling and damage dealing.
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