Mercurial > touhou
log
age | author | description |
---|---|---|
Thu, 05 Dec 2013 02:16:31 +0100 | Emmanuel Gil Peyrot | Move the OpenGL backend to its own package. |
Thu, 05 Dec 2013 01:55:39 +0100 | Emmanuel Gil Peyrot | Add a pure SDL backend. |
Thu, 28 Nov 2013 18:55:43 +0100 | Emmanuel Gil Peyrot | Don’t type the renderer in GameRunner, so that we can switch it without type issues. |
Thu, 05 Dec 2013 01:40:31 +0100 | Emmanuel Gil Peyrot | Make Window able to not initialise OpenGL. |
Mon, 25 Nov 2013 19:12:56 +0100 | Emmanuel Gil Peyrot | Some more type optimisations. |
Tue, 19 Nov 2013 14:19:14 +0100 | Emmanuel Gil Peyrot | Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display. |
Sun, 17 Nov 2013 17:36:47 +0100 | Emmanuel Gil Peyrot | Divide the damages inflicted by the number of players. |