log

age author description
2013-12-12 Emmanuel Gil Peyrot Store the indices of the framebuffer in a static ibo.
2013-12-07 Emmanuel Gil Peyrot Optimise background rendering.
2013-12-07 Emmanuel Gil Peyrot Use shorts instead of ints for vertex position, reducing the size of a vertex to 20 bytes from 24.
2013-12-07 Emmanuel Gil Peyrot Don’t crash if SDL2_ttf couldn’t render a specific string.
2014-05-11 Emmanuel Gil Peyrot Merge the lists Game.texts and Game.native_texts into the Game.texts dict.
2013-12-06 Emmanuel Gil Peyrot Add an indirection layer for textures, to cope with drivers assigning them random names.
2013-12-05 Emmanuel Gil Peyrot Remove some useless optimisations now that cython does them for us.
Loading...