Mercurial > touhou
log
age | author | description |
---|---|---|
2013-12-12 | Emmanuel Gil Peyrot | Store the indices of the framebuffer in a static ibo. |
2013-12-07 | Emmanuel Gil Peyrot | Optimise background rendering. |
2013-12-07 | Emmanuel Gil Peyrot | Use shorts instead of ints for vertex position, reducing the size of a vertex to 20 bytes from 24. |
2013-12-07 | Emmanuel Gil Peyrot | Don’t crash if SDL2_ttf couldn’t render a specific string. |
2014-05-11 | Emmanuel Gil Peyrot | Merge the lists Game.texts and Game.native_texts into the Game.texts dict. |
2013-12-06 | Emmanuel Gil Peyrot | Add an indirection layer for textures, to cope with drivers assigning them random names. |
2013-12-05 | Emmanuel Gil Peyrot | Remove some useless optimisations now that cython does them for us. |
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