Mercurial > touhou
log
| age | author | description |
|---|---|---|
| Thu, 12 Dec 2013 13:15:43 +0100 | Emmanuel Gil Peyrot | Store the indices of the framebuffer in a static ibo. |
| Sat, 07 Dec 2013 22:16:38 +0100 | Emmanuel Gil Peyrot | Optimise background rendering. |
| Sat, 07 Dec 2013 14:15:43 +0100 | Emmanuel Gil Peyrot | Use shorts instead of ints for vertex position, reducing the size of a vertex to 20 bytes from 24. |
| Sat, 07 Dec 2013 21:37:55 +0100 | Emmanuel Gil Peyrot | Don’t crash if SDL2_ttf couldn’t render a specific string. |
| Sun, 11 May 2014 20:25:07 +0200 | Emmanuel Gil Peyrot | Merge the lists Game.texts and Game.native_texts into the Game.texts dict. |
| Fri, 06 Dec 2013 19:02:42 +0100 | Emmanuel Gil Peyrot | Add an indirection layer for textures, to cope with drivers assigning them random names. |
| Thu, 05 Dec 2013 20:40:11 +0100 | Emmanuel Gil Peyrot | Remove some useless optimisations now that cython does them for us. |
