Mercurial > touhou
log
| age | author | description |
|---|---|---|
| Fri, 30 May 2014 04:06:09 +0200 | Emmanuel Gil Peyrot | Make both double- and single-buffer available on the CLI, but default to SDL’s default. |
| Thu, 29 May 2014 12:31:55 +0200 | Emmanuel Gil Peyrot | Refactor graphics backend selection, to make them fallbackable and optional. |
| Tue, 27 May 2014 19:25:33 +0200 | Emmanuel Gil Peyrot | Don’t store framerate limit in the Window while it already is in the Clock. |
| Tue, 27 May 2014 17:41:52 +0200 | Emmanuel Gil Peyrot | Don’t display spellcard backgrounds either with the SDL backend. |
| Mon, 26 May 2014 00:20:26 +0200 | Emmanuel Gil Peyrot | Use the correct division factor for player bullets’ cancellation. |
| Fri, 08 Nov 2013 18:48:30 +0100 | Emmanuel Gil Peyrot | Add a very simple sample interface. |
| Wed, 21 May 2014 20:56:53 +0200 | Emmanuel Gil Peyrot | Make EoSDInterface separate from EoSD game. |
