log

age author description
2011-09-23 Emmanuel Gil Peyrot Fix MSG parsing, use the offsets instead of trying to relate them to the actual data.
2011-09-23 Emmanuel Gil Peyrot Implement instruction 74.
2011-09-16 Emmanuel Gil Peyrot Add support for enemy spawnling enemies.
2011-09-11 Emmanuel Gil Peyrot Add reading support for the MSG format.
2011-09-11 Emmanuel Gil Peyrot Fix initial angle of bullets with bullet_launch_offset enabled.
2011-09-11 Thibaut Girka Use Cython, improve performances!
2011-09-10 Thibaut Girka Introduce characters!
2011-09-10 Thibaut Girka Fix potential crash
2011-09-10 Thibaut Girka Fix Cirno's freezing bullets
2011-09-10 Thibaut Girka Fix bullets
2011-09-10 Thibaut Girka Fix a rendering bug
2011-09-10 Thibaut Girka Small refactoring and massive performance improvements
2011-09-10 Thibaut Girka Fix a few things with special bullet flags
2011-09-10 Thibaut Girka Various optimizations
2011-09-09 Thibaut Girka Add support for launch animations! (Warning: slow :()
2011-09-09 Thibaut Girka More impressive data, use a wider range of things, and document things!
2011-09-08 Thibaut Girka Small refactoring and massive performance improvement
2011-09-07 Thibaut Girka Switch from pygame + PyOpenGL to pyglet
2011-09-07 Thibaut Girka Fix std parsing
2011-09-07 Thibaut Girka [Data] Fix a crash with 102h.exe (missing music), and fix bullet sizes
2011-09-07 Thibaut Girka Welcome self-sufficient data!
2011-09-06 Thibaut Girka Add sample data
2011-09-06 Thibaut Girka Fix special bullet function/flags handling
2011-09-06 Thibaut Girka Minor changes
2011-09-06 Thibaut Girka Add writing support to pytouhou.formats.ecl!
2011-09-06 Thibaut Girka Fix a few, minor things
2011-09-06 Thibaut Girka Add writing support to pytouhou.formats.std!
2011-09-06 Thibaut Girka Implement bullet_launch_offset thing
2011-09-05 Thibaut Girka Move everything graphical to pytouhou.opengl!
2011-09-05 Thibaut Girka (almost) implement Cirno's freezing spellcard