log

age author description
2013-12-19 Emmanuel Gil Peyrot Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
2013-12-18 Emmanuel Gil Peyrot Display important messages in popups, instead of the terminal.
2014-03-27 Emmanuel Gil Peyrot Replace the --no-music option with --no-sound, disabling sound rendering altogether.
2014-03-23 Emmanuel Gil Peyrot Always verify chunks are not None before using them, fix crash when audio is disabled.
2013-12-18 Emmanuel Gil Peyrot Inherit music players from a base class.
2013-12-18 Emmanuel Gil Peyrot Use Sprite C arrays instead of their tuple representation where it makes sense.
2013-12-18 Emmanuel Gil Peyrot Store data in C arrays in Sprite, and add an interface to access them as tuples.
2013-12-18 Emmanuel Gil Peyrot Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.