Wed, 18 Dec 2013 17:53:16 +0100 |
Emmanuel Gil Peyrot |
Add a compilation option to disable anmviewer.
|
Wed, 18 Dec 2013 17:10:21 +0100 |
Emmanuel Gil Peyrot |
Add a debug option to enable HTML annotations, type inference display and profiling.
|
Thu, 12 Dec 2013 13:15:43 +0100 |
Emmanuel Gil Peyrot |
Store the indices of the framebuffer in a static ibo.
|
Sat, 07 Dec 2013 22:16:38 +0100 |
Emmanuel Gil Peyrot |
Optimise background rendering.
|
Sat, 07 Dec 2013 14:15:43 +0100 |
Emmanuel Gil Peyrot |
Use shorts instead of ints for vertex position, reducing the size of a vertex to 20 bytes from 24.
|
Sat, 07 Dec 2013 21:37:55 +0100 |
Emmanuel Gil Peyrot |
Don’t crash if SDL2_ttf couldn’t render a specific string.
|
Sun, 11 May 2014 20:25:07 +0200 |
Emmanuel Gil Peyrot |
Merge the lists Game.texts and Game.native_texts into the Game.texts dict.
|
Fri, 06 Dec 2013 19:02:42 +0100 |
Emmanuel Gil Peyrot |
Add an indirection layer for textures, to cope with drivers assigning them random names.
|