Mercurial > touhou
log
age | author | description |
---|---|---|
2011-12-28 | Thibaut Girka | Fix synchro bug |
2011-12-28 | Thibaut Girka | Hopefully improve performance |
2011-12-28 | Thibaut Girka | Fix several synchro issues |
2011-12-28 | Thibaut Girka | Fix synchro bug |
2011-12-28 | Thibaut Girka | Wait a bit for incoming messages... |
2011-12-28 | Thibaut Girka | Fix consistency |
2011-12-28 | Thibaut Girka | Experimental netplay! Yay! |
2013-09-27 | Thibaut Girka | Fix a crash when handling non-ascii paths |
2013-09-16 | Emmanuel Gil Peyrot | Cythonize pytouhou.game.text. |
2013-09-16 | Emmanuel Gil Peyrot | Type bullettype, itemtype and lasertype a bit. |
2013-09-16 | Emmanuel Gil Peyrot | Make Laser and Orb extension types, and use that where possible. |
2013-09-16 | Emmanuel Gil Peyrot | Reset ANMRunner.sprite_index_offset after the first frame, fixes bullettype 7; also forbid glitch bullet types. |
2013-09-13 | Emmanuel Gil Peyrot | Move SDL context-manager and Window creation outside of main. |
2013-09-12 | Emmanuel Gil Peyrot | Add “except *” to cdef void functions, and type some more. |