Fri, 07 Sep 2012 12:54:40 +0200 |
Emmanuel Gil Peyrot |
Don’t hardcode background script for Widget.
|
Fri, 07 Sep 2012 12:54:38 +0200 |
Emmanuel Gil Peyrot |
Replace player position in game zone right after its move; fix shots offsets at boundaries.
|
Thu, 30 Aug 2012 11:34:56 +0200 |
Emmanuel Gil Peyrot |
Make a sound when an enemy is hit.
|
Wed, 29 Aug 2012 18:38:29 +0200 |
Emmanuel Gil Peyrot |
Add the debug feature to start a game at the end of a replay.
|
Wed, 29 Aug 2012 18:34:28 +0200 |
Emmanuel Gil Peyrot |
Add meaningful exceptions in format parsing.
|
Mon, 06 Aug 2012 23:10:09 +0200 |
Emmanuel Gil Peyrot |
Support more than one version of a vm.
|
Mon, 06 Aug 2012 23:01:33 +0200 |
Emmanuel Gil Peyrot |
Add an option to disable background.
|
Sun, 05 Aug 2012 18:19:42 +0200 |
Emmanuel Gil Peyrot |
Use an iterator to get the keystates from a replay.
|
Sun, 05 Aug 2012 16:37:26 +0200 |
Emmanuel Gil Peyrot |
Add the ability to save a replay.
|
Mon, 06 Aug 2012 22:52:22 +0200 |
Emmanuel Gil Peyrot |
Use a future-proof ECL parser.
|
Fri, 27 Jul 2012 18:57:40 +0200 |
Emmanuel Gil Peyrot |
Replace GL_QUADS with GL_TRIANGLES, to be GLES compatible.
|
Fri, 27 Jul 2012 18:43:48 +0200 |
Emmanuel Gil Peyrot |
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
|
Wed, 11 Jul 2012 15:38:15 +0200 |
Thibaut Girka |
Fix crash with the demo version of Touhou 6
|
Wed, 11 Jul 2012 15:19:44 +0200 |
Thibaut Girka |
Minor optimizations
|