log

age author description
Fri, 28 Oct 2011 23:07:45 +0200 Thibaut Girka Fix ECL function calls
Fri, 28 Oct 2011 12:38:26 +0200 Thibaut Girka Fix particles, fix "random" item popping, change update order to match the original game's more closely.
Thu, 27 Oct 2011 15:17:21 -0700 Emmanuel Gil Peyrot Use the right “random” item drop function.
Thu, 27 Oct 2011 15:09:42 -0700 Emmanuel Gil Peyrot Set the correct invulnerability time.
Thu, 27 Oct 2011 15:09:42 -0700 Emmanuel Gil Peyrot Fix a few things about particles.
Thu, 27 Oct 2011 21:53:26 +0200 Thibaut Girka Fix handling for replay files not beginning with stage 1
Thu, 27 Oct 2011 14:24:07 +0200 Thibaut Girka Fix replay handling and add support for encrypted replays
Wed, 26 Oct 2011 17:54:03 -0700 Emmanuel Gil Peyrot Implement replays.
Wed, 26 Oct 2011 15:03:50 -0700 Emmanuel Gil Peyrot Parse command line with argparse.
Wed, 26 Oct 2011 03:03:39 -0700 Emmanuel Gil Peyrot Don’t reinitialize variables when another sub is called.
Wed, 26 Oct 2011 02:38:50 -0700 Emmanuel Gil Peyrot When touched, drop the items at the right place, and add precisions about particles.
Wed, 26 Oct 2011 02:27:00 -0700 Emmanuel Gil Peyrot Implement two new ECL instructions.
Tue, 25 Oct 2011 01:29:40 +0200 Thibaut Girka (Hopefully) use difficulty as it should.
Sun, 23 Oct 2011 14:50:44 -0700 Emmanuel Gil Peyrot Don’t use the useless eff00.anm and implement particles (grazing, death, and more).
Sun, 23 Oct 2011 23:28:22 +0200 Thibaut Girka Freeze time during spellcards
Sun, 23 Oct 2011 21:00:53 +0200 Thibaut Girka Make rand_uint16 slighty easier to understand, and add a rewind function for debugging purposes.
Sun, 23 Oct 2011 05:11:48 -0700 Emmanuel Gil Peyrot Fix Patchouli’s 日符「ロイヤルフレア」 spellcard.
Sun, 23 Oct 2011 01:53:44 -0700 Emmanuel Gil Peyrot Fix boss mode and don’t suicide the boss when she just want to kill the other enemies.
Sat, 22 Oct 2011 06:21:38 -0700 Emmanuel Gil Peyrot Add grazing check.
Fri, 21 Oct 2011 10:45:07 -0700 Emmanuel Gil Peyrot Don’t collect the items you drop while dying…
Fri, 21 Oct 2011 19:20:03 +0200 Thibaut Girka Use integers instead of floats to avoid filtering and ugly approximations (like the official game)
Fri, 21 Oct 2011 09:37:23 -0700 Emmanuel Gil Peyrot Move effects where they should be.
Fri, 21 Oct 2011 09:29:16 -0700 Emmanuel Gil Peyrot Implement player death.
Thu, 20 Oct 2011 06:34:35 -0700 Emmanuel Gil Peyrot Add support for the last unknown value of the enemy spawning.
Thu, 20 Oct 2011 03:15:55 -0700 Emmanuel Gil Peyrot Implement move anm instructions.
Tue, 18 Oct 2011 16:25:10 -0700 Emmanuel Gil Peyrot Fix Cirno’s last spellcard and implement something for Patchy in extra stage.
Tue, 18 Oct 2011 14:03:18 -0700 Emmanuel Gil Peyrot Implement Cirno’s 雪符「ダイアモンドブリザード」 spellcard.
Tue, 18 Oct 2011 13:37:55 -0700 Emmanuel Gil Peyrot Fix default death animation.
Tue, 18 Oct 2011 13:17:23 -0700 Emmanuel Gil Peyrot Better enemy death, with animation and (hopefully) correct flags handling.
Tue, 18 Oct 2011 07:35:02 -0700 Emmanuel Gil Peyrot Implement item dropping by enemies.