comparison 06/cfg.txt @ 13:2925b0e246c6 default tip

Fix a lot of things, and add a TODO.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 17 Feb 2012 12:54:08 +0100
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12:79dfd9765a67 13:2925b0e246c6
1 0: 00
2 1: 00
3 2: 01
4 3: 00
5 4: 00
6 5: 00
7 6: ff
8 7: ff
9 8: ff
10 9: ff
11 a: ff
12 b: ff
13 c: ff
14 d: ff
15 e: ff
16 f: ff
17 10: ff
18 11: ff
19 12: 00
20 13: 00
21 14: 02
22 15: 01
23 16: 00
24 17: 00
25 18: 02
26 19: 03
27 1a: 00 = 32 bits, 01 = 16 bits
28 1b: 02
29 1c: 01
30 1d: 01
31 1e: 00 = fullscreen, 01 = windowed
32 1f: 00 = 1/1, 01 = 1/2, 02 = 1/3
33 20-21: uint16_t, Pad X Axis
34 22-23: uint16_t, Pad Y Axis
35 24: 00
36 25: 00
37 26: 00
38 27: 00
39 28: 00
40 29: 00
41 2a: 00
42 2b: 00
43 2c: 00
44 2d: 00
45 2e: 00
46 2f: 00
47 30: 00
48 31: 00
49 32: 00
50 33: 00
51 34: 01 = nothing, 02 = No Vertex buffer, 04 = 16 Bits textures, 08 = Clear back buffer on refresh, 10 = Display minimum graphics needed, 20 = Controlled use of gouraud shading, 40 = No Depth Test, 80 = Force 60 fps
52 35: 00 = nothing, 01 = Color composition is not applied to textures, 02 = Start in reference rasterized mode, 04 = No fog, 08 = No DirectInput Pad
53 36: 00
54 37: 00