view 06/cfg.txt @ 13:2925b0e246c6 default tip

Fix a lot of things, and add a TODO.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 17 Feb 2012 12:54:08 +0100
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0: 00
1: 00
2: 01
3: 00
4: 00
5: 00
6: ff
7: ff
8: ff
9: ff
a: ff
b: ff
c: ff
d: ff
e: ff
f: ff
10: ff
11: ff
12: 00
13: 00
14: 02
15: 01
16: 00
17: 00
18: 02
19: 03
1a: 00 = 32 bits, 01 = 16 bits
1b: 02
1c: 01
1d: 01
1e: 00 = fullscreen, 01 = windowed
1f: 00 = 1/1, 01 = 1/2, 02 = 1/3
20-21: uint16_t, Pad X Axis
22-23: uint16_t, Pad Y Axis
24: 00
25: 00
26: 00
27: 00
28: 00
29: 00
2a: 00
2b: 00
2c: 00
2d: 00
2e: 00
2f: 00
30: 00
31: 00
32: 00
33: 00
34: 01 = nothing, 02 = No Vertex buffer, 04 = 16 Bits textures, 08 = Clear back buffer on refresh, 10 = Display minimum graphics needed, 20 = Controlled use of gouraud shading, 40 = No Depth Test, 80 = Force 60 fps
35: 00 = nothing, 01 = Color composition is not applied to textures, 02 = Start in reference rasterized mode, 04 = No fog, 08 = No DirectInput Pad
36: 00
37: 00