diff 06/cfg.txt @ 13:2925b0e246c6 default tip

Fix a lot of things, and add a TODO.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 17 Feb 2012 12:54:08 +0100
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new file mode 100644
--- /dev/null
+++ b/06/cfg.txt
@@ -0,0 +1,54 @@
+0: 00
+1: 00
+2: 01
+3: 00
+4: 00
+5: 00
+6: ff
+7: ff
+8: ff
+9: ff
+a: ff
+b: ff
+c: ff
+d: ff
+e: ff
+f: ff
+10: ff
+11: ff
+12: 00
+13: 00
+14: 02
+15: 01
+16: 00
+17: 00
+18: 02
+19: 03
+1a: 00 = 32 bits, 01 = 16 bits
+1b: 02
+1c: 01
+1d: 01
+1e: 00 = fullscreen, 01 = windowed
+1f: 00 = 1/1, 01 = 1/2, 02 = 1/3
+20-21: uint16_t, Pad X Axis
+22-23: uint16_t, Pad Y Axis
+24: 00
+25: 00
+26: 00
+27: 00
+28: 00
+29: 00
+2a: 00
+2b: 00
+2c: 00
+2d: 00
+2e: 00
+2f: 00
+30: 00
+31: 00
+32: 00
+33: 00
+34: 01 = nothing, 02 = No Vertex buffer, 04 = 16 Bits textures, 08 = Clear back buffer on refresh, 10 = Display minimum graphics needed, 20 = Controlled use of gouraud shading, 40 = No Depth Test, 80 = Force 60 fps
+35: 00 = nothing, 01 = Color composition is not applied to textures, 02 = Start in reference rasterized mode, 04 = No fog, 08 = No DirectInput Pad
+36: 00
+37: 00