Mercurial > touhou
annotate pytouhou/game/orb.py @ 471:06f0eeb519bb
Make Laser and Orb extension types, and use that where possible.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Mon, 16 Sep 2013 18:42:04 +0200 |
parents | b9d2db93972f |
children | 6be9c99a3a24 |
rev | line source |
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199 | 1 # -*- encoding: utf-8 -*- |
2 ## | |
3 ## Copyright (C) 2011 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | |
4 ## | |
5 ## This program is free software; you can redistribute it and/or modify | |
6 ## it under the terms of the GNU General Public License as published | |
7 ## by the Free Software Foundation; version 3 only. | |
8 ## | |
9 ## This program is distributed in the hope that it will be useful, | |
10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 ## GNU General Public License for more details. | |
13 ## | |
14 | |
15 from pytouhou.vm.anmrunner import ANMRunner | |
16 | |
17 | |
440
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
433
diff
changeset
|
18 class Orb(Element): |
471
06f0eeb519bb
Make Laser and Orb extension types, and use that where possible.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
440
diff
changeset
|
19 def __init__(self, anm, index, player_state): |
440
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
433
diff
changeset
|
20 Element.__init__(self) |
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
433
diff
changeset
|
21 |
304
f3099ebf4f61
Update attribute names to reflect the actual interface.
Thibaut Girka <thib@sitedethib.com>
parents:
200
diff
changeset
|
22 self.sprite = Sprite() |
430
c9433188ffdb
Remove AnmWrapper, since ANMs are lists of entries now.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
304
diff
changeset
|
23 self.anmrunner = ANMRunner(anm, index, self.sprite) |
199 | 24 |
25 self.offset_x = 0 | |
26 self.offset_y = 0 | |
27 | |
28 self.player_state = player_state | |
29 | |
30 | |
31 def update(self): | |
304
f3099ebf4f61
Update attribute names to reflect the actual interface.
Thibaut Girka <thib@sitedethib.com>
parents:
200
diff
changeset
|
32 self.anmrunner.run_frame() |
471
06f0eeb519bb
Make Laser and Orb extension types, and use that where possible.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
440
diff
changeset
|
33 self.x = self.player_state.x + self.offset_x |
06f0eeb519bb
Make Laser and Orb extension types, and use that where possible.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
440
diff
changeset
|
34 self.y = self.player_state.y + self.offset_y |