Mercurial > touhou
annotate pytouhou/game/item.pyx @ 597:244c99c568c8
Don’t hardcode the available games and interfaces, and relocation them.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sat, 25 Oct 2014 18:52:16 +0200 |
parents | e15672733c93 |
children | 3c2f96f1d715 |
rev | line source |
---|---|
150
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
1 # -*- encoding: utf-8 -*- |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
2 ## |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
4 ## |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
5 ## This program is free software; you can redistribute it and/or modify |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
6 ## it under the terms of the GNU General Public License as published |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
7 ## by the Free Software Foundation; version 3 only. |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
8 ## |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
9 ## This program is distributed in the hope that it will be useful, |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
12 ## GNU General Public License for more details. |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
13 ## |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
14 |
446
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
15 from libc.math cimport cos, sin, atan2, M_PI as pi |
153
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
16 |
150
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
17 |
446
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
18 cdef class Indicator(Element): |
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
19 def __init__(self, Item item): |
440
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
439
diff
changeset
|
20 Element.__init__(self) |
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
439
diff
changeset
|
21 |
315
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
22 self._item = item |
439
723a3e67a223
Make pytouhou.game.sprite an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
384
diff
changeset
|
23 self.sprite = item._item_type.indicator_sprite.copy() |
315
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
24 |
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
25 self.x = self._item.x |
527
db28538cd399
Use Sprite C arrays instead of their tuple representation where it makes sense.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
502
diff
changeset
|
26 self.y = self.sprite._texcoords[3] / 2. |
315
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
27 |
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
28 |
468
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
447
diff
changeset
|
29 cdef void update(self) nogil: |
315
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
30 #TODO: alpha |
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
31 self.x = self._item.x |
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
32 |
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
33 |
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
34 |
446
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
35 cdef class Item(Element): |
502
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
36 def __init__(self, start_pos, long _type, ItemType item_type, Game game, |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
37 double angle=pi/2, player=None, end_pos=None, |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
38 target=None): |
440
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
439
diff
changeset
|
39 Element.__init__(self, start_pos) |
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
439
diff
changeset
|
40 |
151
5cf927cbd9c5
Merge GameState into Game. TODO: Merge PlayerState into Player
Thibaut Girka <thib@sitedethib.com>
parents:
150
diff
changeset
|
41 self._game = game |
315
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
42 self._type = _type |
306
52d791bb7c32
Rename a few attributes/methods to make a little more sense.
Thibaut Girka <thib@sitedethib.com>
parents:
304
diff
changeset
|
43 self._item_type = item_type |
304
f3099ebf4f61
Update attribute names to reflect the actual interface.
Thibaut Girka <thib@sitedethib.com>
parents:
264
diff
changeset
|
44 self.sprite = item_type.sprite |
150
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
45 |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
46 self.frame = 0 |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
47 self.angle = angle |
315
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
48 self.indicator = None |
220
0595315d3880
Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
208
diff
changeset
|
49 |
502
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
50 # The only player allowed to collect that item. If not None, |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
51 # autocollection is disabled too. |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
52 self.player = player |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
53 |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
54 # The player who has autocollected that item. |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
55 # TODO: do we allow stealing in case another player is in the way? |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
56 self.target = target |
150
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
57 |
502
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
58 #TODO: find the formulae in the binary. |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
59 self.speed_interpolator = None |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
60 if end_pos: |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
61 self.pos_interpolator = Interpolator(start_pos, 0, |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
62 end_pos, 60) |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
63 else: |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
64 self.speed_interpolator = Interpolator((-2.,), 0, |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
65 (0.,), 60) |
153
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
66 |
304
f3099ebf4f61
Update attribute names to reflect the actual interface.
Thibaut Girka <thib@sitedethib.com>
parents:
264
diff
changeset
|
67 self.sprite.angle = angle |
150
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
68 |
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
69 |
446
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
70 property objects: |
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
71 def __get__(self): |
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
72 if self.indicator is not None: |
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
73 return [self.indicator] |
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
74 return [self] |
208
d07506a2e16e
Implement autocollection of items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
198
diff
changeset
|
75 |
d07506a2e16e
Implement autocollection of items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
198
diff
changeset
|
76 |
468
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
447
diff
changeset
|
77 cdef void autocollect(self, Player player): |
502
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
78 if self.target is None and self.player is None: |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
79 self.target = player |
446
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
80 self.speed = player.sht.autocollection_speed |
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
81 |
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
82 |
468
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
447
diff
changeset
|
83 cdef void on_collect(self, Player player): |
446
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
84 cdef long level, poc |
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
85 |
502
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
86 if not (self.player is None or self.player is player): |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
87 return |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
88 |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
89 old_power = player.power |
264
3ac8b135592c
Homogenise score increase in item collection, in prevision for text handling.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
229
diff
changeset
|
90 score = 0 |
327
13201d90bb22
Display the text when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
315
diff
changeset
|
91 label = None |
13201d90bb22
Display the text when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
315
diff
changeset
|
92 color = 'white' |
343
94fdb6c782c1
Implement sfx for player and enemies.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
327
diff
changeset
|
93 player.play_sound('item00') |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
94 |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
95 if self._type == 0 or self._type == 2: # power or big power |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
96 if old_power < 128: |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
97 player.power_bonus = 0 |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
98 score = 10 |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
99 player.power += (1 if self._type == 0 else 8) |
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
100 if player.power > 128: |
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
101 player.power = 128 |
327
13201d90bb22
Display the text when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
315
diff
changeset
|
102 for level in (8, 16, 32, 48, 64, 96): |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
103 if old_power < level and player.power >= level: |
473
1c891c71cf22
Cythonize pytouhou.game.text.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
472
diff
changeset
|
104 label = self._game.new_label((self.x, self.y), b':') # Actually a “PowerUp” character. |
327
13201d90bb22
Display the text when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
315
diff
changeset
|
105 color = 'blue' |
13201d90bb22
Display the text when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
315
diff
changeset
|
106 label.set_color(color) |
13201d90bb22
Display the text when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
315
diff
changeset
|
107 labeled = True |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
108 else: |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
109 bonus = player.power_bonus + (1 if self._type == 0 else 8) |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
110 if bonus > 30: |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
111 bonus = 30 |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
112 if bonus < 9: |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
113 score = (bonus + 1) * 10 |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
114 elif bonus < 18: |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
115 score = (bonus - 8) * 100 |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
116 elif bonus < 30: |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
117 score = (bonus - 17) * 1000 |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
118 elif bonus == 30: |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
119 score = 51200 |
327
13201d90bb22
Display the text when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
315
diff
changeset
|
120 color = 'yellow' |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
121 player.power_bonus = bonus |
198
13918723d1bc
Modify difficulty when it has to.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
197
diff
changeset
|
122 self._game.modify_difficulty(+1) |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
123 |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
124 elif self._type == 1: # point |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
125 player.points += 1 |
229
5afc75f71fed
Add “SHT” support to EoSD, and do a little cleanup.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
220
diff
changeset
|
126 poc = player.sht.point_of_collection |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
127 if player.y < poc: |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
128 score = 100000 |
198
13918723d1bc
Modify difficulty when it has to.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
197
diff
changeset
|
129 self._game.modify_difficulty(+30) |
327
13201d90bb22
Display the text when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
315
diff
changeset
|
130 color = 'yellow' |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
131 else: |
571
e992927f07a8
Give point items a score even when collected bellow the Point of Collection.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
527
diff
changeset
|
132 score = (728 - int(self.y)) * 100 #TODO: check the formula some more. |
198
13918723d1bc
Modify difficulty when it has to.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
197
diff
changeset
|
133 self._game.modify_difficulty(+3) |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
134 |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
135 elif self._type == 3: # bomb |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
136 if player.bombs < 8: |
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
137 player.bombs += 1 |
198
13918723d1bc
Modify difficulty when it has to.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
197
diff
changeset
|
138 self._game.modify_difficulty(+5) |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
139 |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
140 elif self._type == 4: # full power |
264
3ac8b135592c
Homogenise score increase in item collection, in prevision for text handling.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
229
diff
changeset
|
141 score = 1000 |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
142 player.power = 128 |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
143 |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
144 elif self._type == 5: # 1up |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
145 if player.lives < 8: |
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
146 player.lives += 1 |
198
13918723d1bc
Modify difficulty when it has to.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
197
diff
changeset
|
147 self._game.modify_difficulty(+200) |
343
94fdb6c782c1
Implement sfx for player and enemies.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
327
diff
changeset
|
148 player.play_sound('extend') |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
149 |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
150 elif self._type == 6: # star |
264
3ac8b135592c
Homogenise score increase in item collection, in prevision for text handling.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
229
diff
changeset
|
151 score = 500 |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
152 |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
153 if old_power < 128 and player.power == 128: |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
154 #TODO: display “full power”. |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
155 self._game.change_bullets_into_star_items() |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
156 |
264
3ac8b135592c
Homogenise score increase in item collection, in prevision for text handling.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
229
diff
changeset
|
157 if score > 0: |
494
6be9c99a3a24
Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
473
diff
changeset
|
158 player.score += score |
446
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
159 if label is None: |
590
e15672733c93
Switch to Python 3.x instead of 2.7.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
571
diff
changeset
|
160 label = self._game.new_label((self.x, self.y), str(score).encode()) |
327
13201d90bb22
Display the text when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
315
diff
changeset
|
161 if color != 'white': |
13201d90bb22
Display the text when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
315
diff
changeset
|
162 label.set_color(color) |
264
3ac8b135592c
Homogenise score increase in item collection, in prevision for text handling.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
229
diff
changeset
|
163 |
304
f3099ebf4f61
Update attribute names to reflect the actual interface.
Thibaut Girka <thib@sitedethib.com>
parents:
264
diff
changeset
|
164 self.removed = True |
197
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
165 |
e1bc8c4cbb1a
Do the right action when collecting an item.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
156
diff
changeset
|
166 |
446
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
167 cpdef update(self): |
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
168 cdef bint offscreen |
384
690b5faaa0e6
Make rendering of multiple-sprites elements work like single-sprites.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
343
diff
changeset
|
169 |
153
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
170 if self.frame == 60: |
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
171 self.speed_interpolator = Interpolator((0.,), 60, |
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
172 (3.,), 180) |
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
173 |
502
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
174 if self.target is not None: |
3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
494
diff
changeset
|
175 self.angle = atan2(self.target.y - self.y, self.target.x - self.x) |
153
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
176 self.x += cos(self.angle) * self.speed |
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
177 self.y += sin(self.angle) * self.speed |
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
178 elif self.speed_interpolator is None: |
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
179 self.pos_interpolator.update(self.frame) |
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
180 self.x, self.y = self.pos_interpolator.values |
150
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
181 else: |
153
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
182 self.speed_interpolator.update(self.frame) |
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
183 self.speed, = self.speed_interpolator.values |
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
184 dx, dy = cos(self.angle) * self.speed, sin(self.angle) * self.speed |
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
185 self.x += dx |
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
186 self.y += dy |
150
4f46717390aa
Introduce items, implement ECL instruction 83
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
187 |
527
db28538cd399
Use Sprite C arrays instead of their tuple representation where it makes sense.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
502
diff
changeset
|
188 offscreen = self.y < -self.sprite._texcoords[3] / 2. |
315
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
189 if offscreen: |
446
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
190 if self.indicator is None: |
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
191 self.indicator = Indicator(self) |
3a33ed7f3b85
Make pytouhou.game.item an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
445
diff
changeset
|
192 self.indicator.update() |
315
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
193 else: |
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
194 self.indicator = None |
e935ed8dc5e6
Add out-of-screen item indicators.
Thibaut Girka <thib@sitedethib.com>
parents:
306
diff
changeset
|
195 |
153
37df8c618c2e
Add falling items.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
152
diff
changeset
|
196 self.frame += 1 |