Mercurial > touhou
changeset 597:244c99c568c8
Don’t hardcode the available games and interfaces, and relocation them.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sat, 25 Oct 2014 18:52:16 +0200 |
parents | ab131d04987d |
children | a7286a0facf9 |
files | pytouhou/games/eosd.py pytouhou/games/eosd/__init__.py pytouhou/games/eosd/game.py pytouhou/games/eosd/interface.py pytouhou/games/sample/__init__.py pytouhou/games/sample/interface.py pytouhou/interfaces/__init__.py pytouhou/interfaces/eosd.py pytouhou/interfaces/sample.py pytouhou/options.py scripts/pytouhou |
diffstat | 8 files changed, 34 insertions(+), 29 deletions(-) [+] |
line wrap: on
line diff
rename from pytouhou/games/eosd.py rename to pytouhou/games/eosd/game.py --- a/pytouhou/games/eosd.py +++ b/pytouhou/games/eosd/game.py @@ -14,18 +14,18 @@ from pytouhou.utils.interpolator import Interpolator -from pytouhou.game.game import Game +from pytouhou.game.game import Game as GameBase from pytouhou.game.bullettype import BulletType from pytouhou.game.lasertype import LaserType from pytouhou.game.itemtype import ItemType -from pytouhou.game.player import Player +from pytouhou.game.player import Player as PlayerBase from pytouhou.game.orb import Orb from pytouhou.game.background import Background from pytouhou.vm import ECLMainRunner -class EoSDCommon(object): +class Common(object): def __init__(self, resource_loader, player_characters, continues, stage, width=384, height=448): self.width, self.height = width, height @@ -90,13 +90,13 @@ class EoSDCommon(object): anm = resource_loader.get_single_anm('player0%d.anm' % character) self.player_anms[character] = (anm, face) - self.players[i] = EoSDPlayer(i, self.player_anms[character][0], - eosd_characters[player_character], - character, default_power, continues) + self.players[i] = Player(i, self.player_anms[character][0], + eosd_characters[player_character], + character, default_power, continues) -class EoSDGame(Game): +class Game(GameBase): def __init__(self, resource_loader, stage, rank, difficulty, common, prng, hints=None, friendly_fire=True, nb_bullets_max=640): @@ -133,11 +133,11 @@ class EoSDGame(Game): common.interface.start_stage(self, stage) - Game.__init__(self, common.players, stage, rank, difficulty, - common.bullet_types, common.laser_types, - common.item_types, nb_bullets_max, common.width, - common.height, prng, common.interface, hints, - friendly_fire) + GameBase.__init__(self, common.players, stage, rank, difficulty, + common.bullet_types, common.laser_types, + common.item_types, nb_bullets_max, common.width, + common.height, prng, common.interface, hints, + friendly_fire) try: self.texts['stage_name'] = common.interface.stage_name @@ -151,12 +151,12 @@ class EoSDGame(Game): -class EoSDPlayer(Player): +class Player(PlayerBase): def __init__(self, number, anm, shts, character, power, continues): self.sht = shts[0] self.focused_sht = shts[1] - Player.__init__(self, number, anm, character, power, continues) + PlayerBase.__init__(self, number, anm, character, power, continues) self.orbs = [Orb(anm, 128, self), Orb(anm, 129, self)] @@ -192,7 +192,7 @@ class EoSDPlayer(Player): def update(self, keystate): - Player.update(self, keystate) + PlayerBase.update(self, keystate) if self.death_time == 0 or self._game.frame - self.death_time > 60: if self.orb_dx_interpolator:
rename from pytouhou/interfaces/eosd.py rename to pytouhou/games/eosd/interface.py --- a/pytouhou/interfaces/eosd.py +++ b/pytouhou/games/eosd/interface.py @@ -16,7 +16,7 @@ from pytouhou.game.effect import Effect from pytouhou.game.text import Text, Counter, Gauge, NativeText -class EoSDInterface(object): +class Interface(object): width = 640 height = 480 game_pos = (32, 16)
rename from pytouhou/interfaces/sample.py rename to pytouhou/games/sample/interface.py --- a/pytouhou/interfaces/sample.py +++ b/pytouhou/games/sample/interface.py @@ -12,7 +12,7 @@ ## GNU General Public License for more details. ## -class SampleInterface(object): +class Interface(object): width = 384 height = 448 game_pos = (0, 0)
--- a/pytouhou/options.py +++ b/pytouhou/options.py @@ -125,8 +125,8 @@ def parse_arguments(defaults): game_group.add_argument('-r', '--rank', metavar='RANK', type=int, help='Rank, from 0 (Easy, default) to 3 (Lunatic).') game_group.add_argument('-c', '--character', metavar='CHARACTER', type=int, help='Select the character to use, from 0 (ReimuA, default) to 3 (MarisaB).') game_group.add_argument('-b', '--boss-rush', action='store_true', help='Fight only bosses.') - game_group.add_argument('--game', metavar='GAME', choices=['EoSD'], help='Select the game engine to use.') - game_group.add_argument('--interface', metavar='INTERFACE', choices=['EoSD', 'Sample'], help='Select the interface to use.') + game_group.add_argument('--game', metavar='GAME', help='Select the game engine to use.') + game_group.add_argument('--interface', metavar='INTERFACE', help='Select the interface to use.') game_group.add_argument('--hints', metavar='HINTS', help='Hints file, to display text while playing.') replay_group = parser.add_argument_group('Replay options')
--- a/scripts/pytouhou +++ b/scripts/pytouhou @@ -24,8 +24,8 @@ defaults = {'data': default_data, 'path': '.', 'rank': 0, 'character': 0, - 'game': 'EoSD', - 'interface': 'EoSD', + 'game': 'eosd', + 'interface': 'eosd', 'port': 0, 'backend': ['opengl', 'sdl'], 'gl-flavor': 'compatibility', @@ -57,14 +57,21 @@ if not args.no_menu: else: menu(options, args) -if args.game == 'EoSD': - from pytouhou.games.eosd import EoSDCommon as Common, EoSDGame as Game +import sys +from importlib import import_module -if args.interface == 'EoSD': - from pytouhou.interfaces.eosd import EoSDInterface as Interface -elif args.interface == 'Sample': - from pytouhou.interfaces.sample import SampleInterface as Interface +def load_module(type_, name, items=None): + try: + module = import_module('pytouhou.games.%s.%s' % (name, type_)) + except ImportError: + logger.critical('Module “%s” doesn’t contain %s data, aborting.', name, type_) + sys.exit(1) + if items is None: + return module + return (getattr(module, item) for item in items) +Game, Common = load_module('game', args.game, ['Game', 'Common']) +Interface = load_module('interface', args.interface).Interface from pytouhou.lib.sdl import SDL, show_simple_message_box from pytouhou.ui.window import Window @@ -77,7 +84,6 @@ from pytouhou.formats.hint import Hint from pytouhou.network import Network -from importlib import import_module for backend_name in args.backend: if backend_name == 'opengl': options = { @@ -146,7 +152,6 @@ def main(window, path, data, stage_num, resource_loader.scan_archives(data) except IOError: show_simple_message_box(u'Some data files were not found, did you forget the -p option?') - import sys sys.exit(1) if stage_num is None: